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Welcome to the Fansus, Aspirant.

The Fansus is the fan-made version of the Mansus from Cultist Simulator, with alternative Hours and Histories. Join us on the Cultist Simulator Discord if you wish to participate.

This is a fan project that is not officially endorsed by Weather Factory in any way.

For introductory information on the unique setting of the setting, check The Fansus page.

The Hours

The current, living Hours of the Fansus are listed below, along with their tarot numbers:

  1. [    ] Winter
  2. The Aged Bones Winter Secret Histories Forge
  3. The Caladrius Heart Lantern
  4. The Bright-Delver Knock Secret Histories Heart
  5. The Architeuthian Lantern Heart Forge
  6. The Engine of Cycles Forge Winter Heart
  7. The Peacock’s Lies (?)
  8. The Harvester Edge Forge Knock
  9. The Watcher in the Window Moth Winter Lantern
  10. The Apple-of-the-Eye Lantern Moth
  11. The Archivist Heart Secret Histories
  12. The Elder Sister Moth
  13. The Silver Owl Heart Forge Knock
  14. Old Tarnished Moth Edge
  15. The Cuckoo Grail Winter
  16. The Fanged Bramble Grail
  17. The Snow-Stained Forge Heart Edge
  18. The Spark Forge Lantern
  19. None
  20. None
  21. The Anaconda Knock Winter
  22. The Great Serpent Lantern Knock Secret Histories (dead, but still reserved)
  23. None
  24. None
  25. None
  26. The Peacock Heart Grail
  27. Snake Tail with Appendages Knock Lantern
  28. The Insidious Knock Winter
  29. The Mendicant Without Grail Moth
  30. None
  31. SWOUP Heart Edge Grail

The following Hours are dead:

The Histories

  • The First History: once a promising world, now plunged in a dark age with no end in sight. Original home of the Aged Bones.
  • The Second History: a world mostly untouched by the Hours and their schemes, though this has begun to change.
  • The Third History: the history of Man, which gave rise to Cortez, now known as Old Tarnished.
  • The Fourth History: once untouched by the Hours through a truce, now fervently and openly against any occult intervention following the creation of the Joined.
  • The Fifth History: a Key-infested History and the reason why other Hours point to the need for the Gilded Gate.
  • The Sixth History: the devoured History, of which little remains.