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The Lamb

1,248 bytes removed, 08:05, 29 June 2019
Items
===The Wood===
In the Wood, the Lamb resides.
 
==Items==
===Tools===
* The Old Geezer's Shovel
** Aspects: {{Aspect|SH|12}} {{Aspect|Edge|12}}
===Ingredients===
* The Template's Brain Juice
** Aspects: {{Aspect|Forge|1}} {{Aspect|Grail|1}}
===Influences===
* A Chill in the Hair (Don't get too greedy with these. Stick to one or two max)
** Aspect: {{Aspect|Winter|71}}
===Books===
* The Zeroth Indictment (Indictments correspond to hour number. Everyone gets one but you can have more books than just that)
** Description: It's an old book, okay? A dusty old tome? Made out of...flesh? What the.
** Start Text: This is the tale of the skeleton warriors.
** End Text: The skeleton warriors theme song refuses to leave your mind.
** Gives: Stuff goes here. Usually lore. Sometimes languages. Sometimes things get really weird. Feel free to get creative.
===Rites===
* Making of the Hours
** Description: Ancient ritual conceived by the spooky boys of Uh-Shekel.
** Requires: Rites are the more unique bits of Cultist Simulator. They may require tools, objects, lores, living beings, and so on. Some of the items used for the rite may be destroyed, and proper aspects are needed. Do specify all the details!
** Gives: Glorious boons. From summoning to spawning items to other beneficial effects.
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