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The Second History

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==Summary==
===The Early Days===
The Second History was smiled upon by the Hours, whom chose to be more involved in its development than the Third. So favored was it the occult was more powerful and more openly embraced than the Third , Fourth and most certainly the Sixth. Perhaps the Hours hoped that by taking a more direct approach in the development of humanity, the History would not fall into the self destructive chaos and anarchy as humans were not to when bereft of supervision. The Apple of the Eye gave the history blessing of beauty and knowledge. the FNORD blessed their FNORDS
===The Rise of the King===
Early in this History, a great Kingdom rose in the lands known as the Levant. Powerful and rich in natural resources, it quickly established itself as a great kingdommighty nation. From these people rose a king unlike any other, whose wisdom and justice was matched only by the wrath he visited upon his people's enemies, with a ferocity uncommon for inhabitants of the Second History. He established a mighty dynasty that saw the repelling repulsion of all would-be foreign conquerors and catapulted the kingdom to the status of one of the greatest empires of the Second.
Studious and intuitive, the King was a scholar as well as a warrior, and took great care to learn the Higher Mysteries of the Invisible Arts using . Just and fair, he did not give in to the temptations of the more ruinous powers that sought his service, but rather used what what he had learned to better the lives of his people. But Wise men and brave youths traveled from far and wide to petition entry to his court, but only those of great might and wit were permitted to share in his knowledge, for he strongly believed that only the worthy were deserving of these blessings, lest they fall into gluttony and indolence.
But no king reigns forever. Eventually, the King, having grown mighty in the Invisible Arts, undertook a great journey westward towards what he thought was the location of the Realm of the Gods, taking with him a retinue of his closest followers. This journey would not end well, as the fleet would be lost at sea, taking the King and all his men with him.
But although he drowned, his story did not end there. Through his own indomitable will and the significant power in the occulthe had amassed, he resisted the pull of [[The Ferryman]] and instead ascended to the Sea-Dragon's Palace. Not as a mere Dead, but something much, much greater. He rose stronger, forever changed. The King became the Architeuthian, the Dweller in Depths who rules over forbidden knowledge and survival of the fittest.
==The Golden Age of Progress==
The Empire was beyond distraught to learn that their beloved King had perished at sea. But for many this sorrow became rejoicing when the priests proclaimed that their King was not Dead, but merely ascended to the realm of the gods to take a seat amongst the pantheon. This news assuaged the fears of many, but not all. A land of scholars and intellectuals, many skeptics took this merely to mean that the King was simply dead, and was certainly never coming back. Debate raged in the high halls of learning as to the whereabouts and status of the King's soul, but at this point in time it was widely accepted that the King was still watching over them from above.
Fears that the Kingdom would fall to invaders or petty infighting as empires of the time were not to do when suddenly bereft of their charismatic ruler proved unfounded, for the King had been just and wise in his dealings and affairs of state. He had surrounded himself with men and magi of great character and wisdom, only those who had proven themselves in battle and possessing strong spirit had been permitted to attain office. He knew that those who had fought for their power and had personally sacrificed for the peace they all enjoyed would be able to appreciate the value of it, and would not allow their baser natures to get the better of them, no matter the whispers of certain tempting, ruinous powersHours that wished to lead them astray.
These wise men ensured that the kingdom did not become weakened by enemies within and without. They established a ruling class of wizards and magi who would guide the Kingdom into a golden age of order and prosperity that would last for generations to come. New spells They became known far and modes of thinking were invented there long before they were anywhere else in wide as the worldFNORD gang.
Empires rise and fall, but as the years passed, to the inhabitants of the Second the kingdom of FNORD appeared to be the exception to the rule. As would be conquerors smashed against its walls only to receded just as quickly like the waves, and as the inventions and innovations of the kingdom influenced other nations, it grew in renown and prestige by its neighbors. Some errant nations attempted to replicate the kingdom's success by making deals with the more duplicitous Hours, and subsequently collapsed inwards. Other kingdoms and city states saw the great kingdom's success and decided that they would be better off submitting and being subsumed into the nation peacefully. Over time, the kingdom grew and grew, until it came to encompass the Levant.
 
New spells and modes of thinking were invented there long before they were anywhere else in the world.
Although the golden age had outlived the king that planted its seeds, the Architeuthian was pleased by what he saw as he looked down from above.
For many years following the passing of the King and the establishment of the regime of magi, the Kingdom remained a bastion of progress and development in a growing world. The original followers of the King were wise, and passed on their secrets and offices to men of similar wisdom and character. These good men would be sure to share their gifts with their people, raising the quality of living for all.
The Kingdom became a melting pot of churches and schools of thought, all intermingling with each other and comparing their ideas peacefully. Schools of higher learning and spellcraft, rich with history their own colorful histories and long legacies of successful masters became commonplace. It became difficult to find a citizen that had not received some form of learning. If the Sixth History was home to pioneers in the way of technological advancement, then the Second was the leader in higher learning and spirituality.
This was not to last forever, however. For while the magi and their successors, and even their successor's successors were decent men and women of exceptional character, they over time began to neglect one of the tenets of the King's philosophy: of survival of the fittest and helping only the worthy.
In their eagerness to help others and improve the lives of their countrymen, they had been generous in sharing gradually increased the generosity with which they shared the advanced knowledge they had accumulated over generations of deep thought and communion with the Hours. Perhaps ''too'' generous. It was the King's way that all should have to work and struggle for their power, so that only the worthy would possess it, and would not take it for granted. And as knowledge and power over the course of generations was freely shared more and more, that was what began to happen. What was once considered to be a luxury became a common convenience, an knowledge once considered to be treasured as sacred mystery mysteries to be learned only by the greatest of sages became common knowledge.
==The Great Heresy==
As it is said, idle hands are the Devil's playthings. And as the kingdom grew ever more prosperous under the guidance of the magi and the abundant blessings of the Hour's, ever deeper did grow the people's own indolence. Ever deeper did they drink from the Grail, and ever more did they become addicted to its Redmost delights. Decadence, like a Red stain, began to seep into a spread through the bedrock of society. What started as just pride in their heritage and ancestral achievements became ''arrogance'', and a inherent sense of superiority over the rest of the world.
"Look at them, these lesser people. They are Those not favored by the Hours as we are. What divine blood do they trace their heritage back to? Why should we be bound to the same rules as they? Why shouldn't we carry ourselves as their inherent superiors, their rightful rulers? What could they possibly do to stop us?"
This perverse, selfish mindset like a cancer ate at the foundations of the Kingdom and wormed its way into the minds of even a number of members of the ruling class.
And with complacency and abundance, optimism and dreams of a brighter future faded, replaced with contentment with the present. And in their ideological stagnation, form particularly heinous strains of cynical and misanthropic forms of thinking began to spread.
"Did the King, the beloved pioneer of their glorious empire, truly ascend to godhood? " This question had existed on the fringes of society ever since the Dweller's untimely death and Ascension, but now it tricked its way into the empire's very heart. How could they know for sure, for most citizens while aware of higher powers' existence were not adept in the ways of the Invisible Arts, which were attained only through great fortitude of spirit and a relationship of mutual respect with the beings of the Mansus, and fortitude and respect were traits that became less and less common in the Kingdom as convenience continued to become more and more widespread.
Had they all the heretical wise men understood the volatility of what they were dealing with, perhaps the Blight they would bring upon them all could have been averted.
Heretical notions, of the King's mortality and powerlessness in the Mansus, of the Hours' impotence and the destiny of the magi to inherit the world and therefore need no longer be bound by the rules and boundaries considered sacred by their forbears gained traction in halls of government and higher learning. Where once these profane notions would have never been entertained, they now gained traction as the children of children who had never known hardship could find no reason as to why the power they had always remembered having should be treated with even the slightest degree of respect.
As more boundaries began to be pushed and more sacred rules broken, they at last came to the one rule that all men were bound by:
==Crime of the Sky==
As these things had transpired, the blessedness and the skills of the people of the Second History shined like a Beacon to the Mansus. Many new Hours became acquainted with the people of the land of FNORD, and began to offer their services. Many first in ways benign, then increasingly less so as the irresponsible magi underestimated the passions of the Hours and their ability to withstand them.
 
The hour of the fnord befan to ply its services. At first providing the people with gifts of fnord and fnording, over many years came to drive many of the Histories' brightest minds to madness and mutation in pursuit of the fnord. The fnord also took interest and fnorded them right in the fnord.
 
And through it all the sect of Architeuthian "worshipers" that asserted he was not a Hour at all continued to gain traction. Organizing themselves and amassing new followers, they grew so powerful as to possess a ruling majority in the kingdom's government. If the Architeuthian was not a Hour, they argued, then it was their duty to return him to live so that he could make their kingdom great again, but leading them in asserting their dominance over lesser people. Death, they promised, would soon be a fear known only by lesser peoples, as the people of the kingdom lived forever in an empire that would last over a thousand years. They came to be called [[The Church of the Second Flood]] for their promises of a return of their watery liege to power and the spread of fnordian rule over all the world like a great flood swallowing all in its path.
 
These desires, of immortality and the fear of death, were reflected in the people's dreams and prayers to the Hours. These subconscious whispers of mankind over time reached the ears of Hours sympathetic to their fears, or their perverse desires, and/or were by nature anathema to the concept of death.
 
[[The Silver Owl]], that enigmatic Hour of freedom and the amassing of secrets, lent its aid to the Flood to see innocent humans free of the shacking to the Ferryman all humans inherited due to their foolish ancestors. [[The Caladrius]], that Hour of Life and Healing, was ecstatic at the notion of a world free of death and the chance to once more save those whom it at once already lost to the Ferryman's grasp. The Peacock, that perverted, broken Hour of Generosity, acted to abolish death in accordance with the twisted wishes of mankind, which it "loved" dearly. And last and least, the Cuckoo, that Hour of deceit and selfishness acted for selfish notions. Compared to the altruism or complex schemes that motivated the other Hours to act, she sought to steal relatively little from the Hall of Silence. She sought the victims and witnesses of a certain Crime that occurred long ago in a Mansus long gone, so that she could make it as if it had never existed.
 
Regardless of their other motives, they were all salivating at the prospect of uncovering the forgotten knowledge and no doubt potential eager followers that awaited in the mysterious Hall of Silence, where those Taken by the Spider are left to languish forever.
 
 
 
 
 
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