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Lock text: We need Forge or Lantern to suppress this curse. Otherwise, it will not keep us from our goal, but it will trouble us later.<br>Start text: Whatever sealed this place, it sought to not just prevent the further work of the Enlighteners these adepts, but to undo itin its entirety. Lantern will allow us to keep hold of our minds, or Forge burn it away entirely.
===Expeditions===
* An Exhibition of Nowhere
* Monastery of the Enlighteners
* Tehrye
===Requirements===
* Lantern (Invokes the Caladrius)
* Forge (Invokes the FNORDSilver Owl)
==Lantern Invocation==
* Lantern 1: We call upon the Caladrius, who is Glorious
The Caladrius protects humans, but it does not understand them, and its protection may do harm. We may be able to put away this curse.
* Lantern Success: FNORDWe do not understand the curse. We do not cease the curse. But we are protected against it, and we move on.* Lantern Failure: FNORDThe pain is beyond description, but it is our only warning. We must flee quickly, before we are no more.
==Forge Invocation==
[[Category: Threats]]
[[Category: Curses]]