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King of Keys

6,547 bytes added, 04:29, 9 August 2019
Influences
{{InfoboxHour
| title = The King of Keys,
| card = File:FinalGodTemplate.png
| quote = It is said Locks have two purposes: to open, and to remain closed. To be sure of either, the blessing of The Empty hour is needed
| origin = Blood
| owners = [[User:DislecticWriter]])
}}
The Template is a very cool Hour. It is used as the basis for hour creation.
==Description==
===History===
===Appearance===
It The King of Keys usually appears as an inhumanly tall skeleton, whose arms and chest is far too menacing drapped with many iron chains. On the end of those dangle keys of all shapes and sizes, and from his shoulders and ribs hemp robes with puppets hang. In the center of his ribcage on left side, a chest hangs suspended on five chains. The Skull of The King of Keys never speaks, only grinning.  In dreams, he is known to look atappear in the shape of a white faced baboon, crawling with ants.  As Heartless Jack, he is described as a gentlemen thief, with a shotwound in in his torso and no skin on his face
===Principles===
Guidance The King of Keys governs opening and creationclosing, revealing and keeping, give and take.he loves people who want what does not belong to them, go where they shouldn't, and also those feel deeply about their secrets and their treasuresHe also represents combat of the mental or verbal variety, ambition, and usurption of power through guile {{Aspect|Knock}} for revealing and uncovering, {{Aspect|Winter}} for safeguarding and suppressing, {{Aspect|Edge}} for mental strife and usurpation 
==Worship==
We call upon the King of Keys,
 
... who bears many gifts,
 
... who keeps eternal,
 
... who smiles at lies
 
The King of keys worship (and worshippers) can be divided into two categories.
 
Ambition:
The King if Keys is worshipped more for what he offers then what he represents. Those that strive for things they should not have or have access to yet implore the King of Keys in their ordeals. The thief who wants to crack the safe, the explorer who wants access to the tomb, the adept that wants to take a shortcut to a deeper understanding of the lore. He is also worshipped by those who want to rise above their station, get promoted, take over leadership. The final aspect of this is those that have things they want to keep, locking away stolen goods, squirreling away secrets.
 
Safety: The king is also worshipped by the mournful and the shameful. Throughout the ages since the Kings ascension, people have been burying their loved ones in a locked chest filled with valuables, offering them up for the King of Keys to claim. Everyone knows The Empty Hour keeps what his eternal, and wherever his treasure hordes me be, it is probably better there in to descend into nowhere. Otherwise, there is safety in forgetting and losing. Those that worry about things they know or have done offer it up to the key to keep it safe from others or themselves.
 
===Cult===
founding Knock cult: We start a cult to the principles of openings and revelation, to the Wyrm that knows the right way, and Heartless Jack who offers the wrong way. cult: The Template Door-Enders Society initiate a member: The rite must begin with all doors locked. In the end they will all be open. promote a disciple: at thresholds, a blade can be a key. The eyes that open this night may never be closed. promote a Key: at dusk, my disciple is worshipped by some strange folks called The Fansusbricked into a room without doors. By dawn, they will kneel before me once more
===Mark===
# '''Temptation: Phrase: I've begun to comprehend the Template's ways.# '''Dedication: Phrase: I shall follow the Template's ways.# '''Ascension: Phrase: Agh my eyes.# '''Ascension: Phrase: Ugh my bones.# '''Ascension: Phrase: Gah my legs.# '''Ascension: Phrase: But it's gonna be worth it.# '''Ending''': I have proved myself, and now I teach new hours how to bake cookies.
===Servants===
====Names====
'"Get off my lawn!let us hear it then? what do you need? what do you want? and what is it worth to you?"''<br />====The Old Geezer Slack-Neck Debtors ====
<div style="text-align: center; margin-bottom: 20px;">{{ElementDescription
|image = File:TheOldGeezer.png
|title = The Old GeezerSlack-neck Debtors.|description = '"Get off my lawn!let us hear it then? what do you need? what do you want? and what is it worth to you?"'|aspect0 = FollowerVendor
|aspect1 = Summoned
|aspect2 = Tutor
|aspect3 = Devourer
|quantity3 = 12
|aspect4 = EdgeWinter
|quantity4 = 12
|aspect5 = HeartEdge
|quantity5 = 12
|fansus = 0
<div style="margin-top: 20px; text-align: center">{{RecipeDescription
|verb = Work
|title = Summon one of the Name-emanations of the TemplateKing of Keys|start_description = The Old Man of door swings open, and hoarse whispers fill the Template is coming. The fat old fellow can't bare to even look at you. Every hair on his body rises at the mention of lawnsroom, and every word pains both them and me.|description = Is this truly A deal is made, and payment do. Did I bargain as well as I thought? He simply smiled the best the Template has to offer?whole way through...
|aspect0 = Ritual
|aspect1 = Knock
|quantity1 = 5
|aspect2 = HeartEdge
|quantity2 = 10
|aspect3 = LanternGrail
|quantity3 = 2
|fansus = 2
}}</div>
 
====Cardsaint ====
<div style="text-align: center; margin-bottom: 20px;">{{ElementDescription
|image = File:TheOldGeezer.png
|title = Card Saint
|description = 'As the hour it follows, it does not speak, and it won't help you, but offers chances to the daring'
|aspect0 = Dealer
|aspect1 = Summoned
|quantity3 = 12
|aspect4 = Winter
|quantity4 = 8
|aspect5 = Knock
|quantity5 = 8
|fansus = 0
}}</div>
 
<div style="margin-top: 20px; text-align: center">{{RecipeDescription
|verb = Work
|title = Summon one of the voiceless dead, who escaped the Knotted Rooms and entered the service of the King-as-Dealer
|start_description = It must be summoned with an an equal understanding of what can be gained, how to obtain it, and what may be lost in the process.
|description = It makes no sounds, besides the shuffling of the cards, the shuffle, the shuffle. He offers an Arena, I must supply the adversaries.
|aspect0 = Ritual
|aspect1 = Knock
|quantity1 = 5
|aspect2 = Winter
|quantity2 = 5
|aspect3 = Edge
|quantity3 = 5
|fansus = 2
}}</div>
==Locations==
===The Mansus===
====The Template TempleHeartless Chest====In a room with no doors, the King of Keys hoards all his treasures. Even his stolen Power can be found here, and many adept journeys into the Mansus to gain access to it. Few return. ====The Knotted Halls====A labyrinthine section of the mansus, within which the Heartless Chest is rumored to be found. Three entrances have been reported, but to exit it one must have the favor of the King of Keys. As all wise adepts know, Heartless Jack offers help to all, but helps no one.  The Knotted Halls reach many places, but the path is winding and no known exits exist.  The Template spends lots Card Saints, those spirits in service of King-as-Dealer, who offer a game of its free time hereskill, wit and chance to people in the Know, or dreamers with wild goals they can't achieve in the Wake
===The Histories===
The year was 285124 and the template did a thing that was important.---- 
==Items==
===Tools===
* The Old Geezer's Shovelt** Aspects: {{Aspect|SHKnock|12}} {{Aspect|Edge|12}}
===Ingredients===
* The Template's Brain Juice** Aspects: {{Aspect|ForgeKnock|1}} {{Aspect|GrailWinter|1}}
===Influences===
 * Lips Locked** A Chill in Aspect: {{Aspect|Winter|5}} {{Aspect|Knock|2}}** Description: for smile or sob or cry for help, my teeth will not seperate today. The Grinning man has taken my voice from me, and only what he lacks may return it to me.** Subvert: Pounding Airs or stronger Heart influence to create Lips Parted** Decays: Dread**  * Lips Parted** Aspect: {{Aspect|Knock|5}} {{Aspect|Heart|2}} {{Aspect|Lantern|2}} {{Aspect|Grail|2}} {{Aspect|Secret Histories|2}}** Description: My mouth spills over with potential, secrets and sighs may escape me unbidden today** Decays: Subtle Fracture * Fascination** Aspect: {{Aspect|Moth|2}} {{Aspect|Memory}} {{Aspect|influence}} {{Aspect|Ill Health}}** Description: I have felt the Hair (Don't get too greedy with thesebladed key pass through my skull, and turn behind my eyes. Stick I can not forget what has been revealed to one or two max)me. ** Decays: * The Doorless Room** Aspect: {{Aspect|Winter|7110}} {{Aspect|Knock|10}}** Description: It inspires fascination to those outside, and terror to those inside.** Decays: Bitter Atmosphere 
===Books===
* The Zeroth 31th Indictment (Indictments correspond to hour number. Everyone gets one but you can have more books than just that)** Description: It's an old book, okay? A dusty old tome? Made out of...flesh? What the.** Start Text: This is the tale of the skeleton warriors.** End Text: The skeleton warriors theme song refuses to leave your mind.** Gives: Stuff goes here. Usually lore. Sometimes languages. Sometimes things get really weird. Feel free to get creative.
===Rites===
* Making of the HoursOffering at a Treshhold** Description: Ancient ritual conceived by The power of Wounds have been stripped from the spooky boys King of Keys along with his flesh. But he still accepts them as an offering, if made with an object of Uh-Shekelpower in front of a locked door.** Requires: Rites Location, Tool, Mortal. The Mortal will be scarred in the process. The location is the secret hide out, and must have the aspect ???, ??? or ???.** Gives: ===Obstacles===* Kingslock** The Grinning man has been employed to safeguard this location. We must either offer a better deal or implore a greater power to gain access. We call upon the Old Wyrm... {{Aspect|Knock|2}} ...who opens what must be opened. But our reasoning for opening may not please him. we may gain access, but our chances are slim.  {{Aspect|Knock|5}}...for whom no price is too great. The Old Wyrm will take on the debt with the more unique bits King of Cultist SimulatorKeys. They may require toolsBut these Hours have History, objectsand victory is not assured.  {{Aspect|Knock|10}} ...who journeyed and returned. The Final Door has opened to the Wyrm, loresand lesser wards shudder at his passing. The Lock will probably not hold We call upon the King of Keys, living beings {{Aspect|Edge|2}} ... who bears many gifts. But the multitudes can be confusing, and so onmy minion is likely to be outsmarted. he may yet outwit the King of Keys, but it is not likely. {{Aspect|Edge|5}} ... who keeps eternal. Some The King of Keys does not give up his treasures easily, and while my follower is bright and sharp, good terms are not assured. {{Aspect|Edge|10}} ... who smiles at lies. My follower barters bravely, and the Dealer enjoys the items used for effort of the rite may bold. The deal is likely to be destroyedfavorable to us.   If you fail with an Edge aspect, and proper aspects are needed. Do specify all the details!door will still open, but your minion will have made a Bad Deal ** Gives: Glorious boonsBad Deal **Payment is due, and my minion has offered more then he has. From summoning to spawning items to other beneficial effectsIn a Season of Debts, the minion will be sucked up and lose 2 of their aspect
==Relationships==
* [[]]: