Difference between revisions of "King of Keys"

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(Created page with "{{InfoboxHour | title = The King of Keys, | card = File:FinalGodTemplate.png | quote = It is said Locks have two purposes: to open, and to remain closed. To be sure of...")
 
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{{InfoboxHour
 
{{InfoboxHour
 
| title  = The King of Keys,
 
| title  = The King of Keys,
| card    = File:FinalGodTemplate.png
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| card    =  
 
| quote  = It is said Locks have two purposes: to open, and to remain closed. To be sure of either, the blessing of The Empty hour is needed
 
| quote  = It is said Locks have two purposes: to open, and to remain closed. To be sure of either, the blessing of The Empty hour is needed
 
| origin  = Blood
 
| origin  = Blood
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| owners  =  [[User:DislecticWriter]])
 
| owners  =  [[User:DislecticWriter]])
 
}}
 
}}
The Template is a very cool Hour. It is used as the basis for hour creation.
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==Description==
 
==Description==
 
===History===
 
===History===
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===Appearance===
 
===Appearance===
It is far too menacing to look at.
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===Principles===
 
===Principles===
Guidance and creation.
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==Worship==
 
==Worship==
 
===Cult===
 
===Cult===
The Template is worshipped by some strange folks called The Fansus.
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===Mark===
 
===Mark===
# '''Temptation: Phrase: I've begun to comprehend the Template's ways.
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# '''Temptation: Phrase:  
# '''Dedication: Phrase: I shall follow the Template's ways.
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# '''Dedication: Phrase:  
# '''Ascension: Phrase: Agh my eyes.
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# '''Ascension: Phrase:  
# '''Ascension: Phrase: Ugh my bones.
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# '''Ascension: Phrase:  
# '''Ascension: Phrase: Gah my legs.
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# '''Ascension: Phrase:  
# '''Ascension: Phrase: But it's gonna be worth it.
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# '''Ascension: Phrase:  
# '''Ending''': I have proved myself, and now I teach new hours how to bake cookies.
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# '''Ending''':  
 
===Servants===
 
===Servants===
 
====Names====
 
====Names====
'"Get off my lawn!"''<br />
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'"let us hear it then? what do you need? what do you want? and what is it worth to you?"''<br />
====The Old Geezer ====  
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====The Chittering Host ====  
 
<div style="text-align: center; margin-bottom: 20px;">{{ElementDescription
 
<div style="text-align: center; margin-bottom: 20px;">{{ElementDescription
 
|image      = File:TheOldGeezer.png
 
|image      = File:TheOldGeezer.png
|title      = The Old Geezer
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|title      = The chittering host
|description = '"Get off my lawn!"'
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|description = '"let us hear it then? what do you need? what do you want? and what is it worth to you?"'
 
|aspect0    = Follower
 
|aspect0    = Follower
 
|aspect1    = Summoned
 
|aspect1    = Summoned
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|aspect3    = Devourer
 
|aspect3    = Devourer
 
|quantity3  = 12
 
|quantity3  = 12
|aspect4    = Edge
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|aspect4    = Knock
 
|quantity4  = 12
 
|quantity4  = 12
|aspect5    = Heart
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|aspect5    = Edge
 
|quantity5  = 12
 
|quantity5  = 12
 
|fansus      = 0
 
|fansus      = 0
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|verb              = Work
 
|verb              = Work
 
|title            = Summon one of the Name-emanations of the Template
 
|title            = Summon one of the Name-emanations of the Template
|start_description = The Old Man of the Template is coming. The fat old fellow can't bare to even look at you. Every hair on his body rises at the mention of lawns.
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|start_description = I swallow the bug and turn the key the wrong way round. The door swings open, as giggles fill the room
|description      =  Is this truly the best the Template has to offer?
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|description      =  A deal is made, and payment do. Did I bargain as well as I thought? He simply smiled the whole way through...
 
|aspect0          = Ritual
 
|aspect0          = Ritual
 
|aspect1          = Knock
 
|aspect1          = Knock
 
|quantity1        = 5
 
|quantity1        = 5
|aspect2          = Heart
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|aspect2          = Winter
 
|quantity2        = 10
 
|quantity2        = 10
|aspect3          = Lantern
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|aspect3          = Grail
 
|quantity3        = 2
 
|quantity3        = 2
 
|fansus            = 2
 
|fansus            = 2
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==Locations==
 
==Locations==
 
===The Mansus===
 
===The Mansus===
====The Template Temple====
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====The Heartless Chest====
The Template spends lots of its free time here.
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===The Histories===
 
===The Histories===
The year was 285124 and the template did a thing that was important.
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----
 
==Items==
 
==Items==
 
===Tools===
 
===Tools===
* The Old Geezer's Shovel
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* template
** Aspects: {{Aspect|SH|12}} {{Aspect|Edge|12}}
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** Aspects: {{Aspect|Knock|12}} {{Aspect|Edge|12}}
 
===Ingredients===
 
===Ingredients===
* The Template's Brain Juice
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* The Template's
** Aspects: {{Aspect|Forge|1}} {{Aspect|Grail|1}}
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** Aspects: {{Aspect|Knock|1}} {{Aspect|Winter|1}}
 
===Influences===
 
===Influences===
* A Chill in the Hair (Don't get too greedy with these. Stick to one or two max)
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* Doorless Rooms
** Aspect: {{Aspect|Winter|71}}
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** Aspect: {{Aspect|Winter|10}}
 
===Books===
 
===Books===
* The Zeroth Indictment (Indictments correspond to hour number. Everyone gets one but you can have more books than just that)
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* The 26th Indictment (Indictments correspond to hour number. Everyone gets one but you can have more books than just that)
** Description: It's an old book, okay? A dusty old tome? Made out of...flesh? What the.
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** Description:  
** Start Text: This is the tale of the skeleton warriors.
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** Start Text:  
** End Text: The skeleton warriors theme song refuses to leave your mind.
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** End Text:  
** Gives: Stuff goes here. Usually lore. Sometimes languages. Sometimes things get really weird. Feel free to get creative.
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** Gives:  
 
===Rites===
 
===Rites===
* Making of the Hours
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* Bloodless Battle
** Description: Ancient ritual conceived by the spooky boys of Uh-Shekel.
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** Description:
** Requires: Rites are the more unique bits of Cultist Simulator. They may require tools, objects, lores, living beings, and so on. Some of the items used for the rite may be destroyed, and proper aspects are needed. Do specify all the details!
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** Requires:  
** Gives: Glorious boons. From summoning to spawning items to other beneficial effects.
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** Gives:  
 
==Relationships==
 
==Relationships==
 
* [[]]:  
 
* [[]]:  

Revision as of 15:28, 7 August 2019

The King of Keys,
FNORD.png
"It is said Locks have two purposes: to open, and to remain closed. To be sure of either, the blessing of The Empty hour is needed"
Origin Blood
Titles Heartless Jack, the Dealer, The Grinning Man, The Empty Hour
Names The Chittering Host
Aspects Knock Winter Edge
Date of arrival somewhere before, in the house of the Wyrm
Owner(s) User:DislecticWriter)

Description

History

The Kings status as an Hour is somewhat debated, as it is known that he was once a Name in service of another Hour in the House of the Wyrm. He wore the name Pawn of Keys then, and was the Name of an Unknown Hour, who was avaricious and paranoid, and feared that others would come to steal his power away from him. The Unknown Hour trusting not even his own Names, all except for his trusty Pawn of Keys. The Hour struck a Deal with the Pawn, who was to lock the Hours power away safely. So his Name did, by locking it in his own chest. What became of the Hour after this is unknown, though by all accounts, it didn’t pass into Nowhere. It is said that it remains, asleep or feeble or ensnared somehwere in the mansus, having lost its power and its identity to the former pawn, who henceforth styled himself King.

The Wyrm did not look kindly upon this act, and some form of retribution was brought down upon The King of Keys, stripping him of flesh and denying the power of wounds to him. This did not seem to slow the Grinning Man down however, who was after that one of the most active Hours for mortals to deal with. He answered every summons of mortal adept, and would listen to their plies or bargains silently. Those who could not pay their depts to him where pulled into his service, turned into puppets hung from his empty chest. From that they on, their voices would barter for the King.

After the Collission the behavior of the King has changed a little. While he still answers every call, and is makes deals for Opening, Safeguarding, Revealing or Containing whatever another wishes, his the ensnared Puppets behave differently now. Instead of one speaking at the time, they are all chattering through eachother, taunting, giggling or bargaining at the same time, while the skull of the King of Keys simply watching the deal being struck from above. What happened exactly is unknown, but some brave scholars have speculated that the Chittering host may have Usurped the King of Keys like he once did his own master.

Because of the unclear nature of the power here, Wether it is with the Unknown Hour, The King of Keys or the Chittering Host, the Hour of the King of Keys is also called the Empty Hour sometimes, a powervaccuum which is struggled over from within.

Since the Collision

Appearance

Principles

Worship

Cult

Mark

  1. Temptation: Phrase:
  2. Dedication: Phrase:
  3. Ascension: Phrase:
  4. Ascension: Phrase:
  5. Ascension: Phrase:
  6. Ascension: Phrase:
  7. Ending:

Servants

Names

'"let us hear it then? what do you need? what do you want? and what is it worth to you?"

The Chittering Host

FNORD.png
The chittering host
'"let us hear it then? what do you need? what do you want? and what is it worth to you?"'
Follower
Summoned
Tutor
Devourer 12
Knock 12
Edge 12
Work.png
Summon one of the Name-emanations of the Template
I swallow the bug and turn the key the wrong way round. The door swings open, as giggles fill the room
A deal is made, and payment do. Did I bargain as well as I thought? He simply smiled the whole way through...
Ritual
Knock 5
Winter 10
Grail 2

Locations

The Mansus

The Heartless Chest

The Histories


Items

Tools

  • template
    • Aspects: Knock12 Edge12

Ingredients

  • The Template's
    • Aspects: Knock1 Winter1

Influences

  • Doorless Rooms
    • Aspect: Winter10

Books

  • The 26th Indictment (Indictments correspond to hour number. Everyone gets one but you can have more books than just that)
    • Description:
    • Start Text:
    • End Text:
    • Gives:

Rites

  • Bloodless Battle
    • Description:
    • Requires:
    • Gives:

Relationships

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Secrets