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A Toxic Trick

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Lock text: There may have been an adept involved, or perhaps a mundane poisoner. Either way, they made no secret of the poisons they placed within the treasures. We will have to continue unceasingly, or subvert poison with pleasure.<br>Start text: The treasures in here have been cruelly trapped with toxic dusts and poison spores! Heart might allow us to continue through, or Grail intoxicate us with rare pleasure.
===Expeditions===
FNORD* Calantha* The Wreck of the ___.
===Requirements===
* Grail 1: We call upon the the Fanged Bramble, who feasts upon the Dead. It can consume even this foulness. It might eat us as well.
* Grail Success: An intoxicating distraction. The sights, the smells, the tastes! We course through a feast hall, dancing between waiters carrying plates of delicacies. We come back to reality gnawing on the bones around us.
* Grail Failure: A dizzying cloud. The air is full of beauty, perfumed mists and weeping flowers. But the air is chokingIt's all very nice, and but we cannot escape the taste of a thousand poisonsawaken miles away from our treasures, curled up with each other. Now we have to go back.
==Heart Invocation==
* Heart 1: We call upon the Caladrius, who refuses death. The Caladrius is protective of humans, but it can do more harm than aid due to its inability to understand. We might survive.
* Heart Success: A pleasant walk. Our bodies have been hardened against the impact of these poisons. The air is bitter, but we can clean and retrieve what we came for without trouble.
* Heart Failure: The air cloysNot safe enough. These poisons shrivel Our protections are not enough to protect us against the lungsbillowing cloud, stripping them of flesh and blood. The addition of more lungs does not helpbut they are enough to allow us to escape it. We 'll have to escape!try again, now.
[[Category: Threats]]
[[Category: Seals]]