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Snake Tail with Appendages

658 bytes added, 00:24, 24 November 2018
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{{Aspect|Lantern|10}} {{Aspect|Edge|10}}
The common Name of the Tail is the Voyager. The possibility that did step into Nowhere. They manifest misty and intangible, having shed all their form, but normally wield a single strange, tangible weapon, crossbows, swords, lances, but also macuahuitl, shuriken, and the like; convention is no limit. They serve as the shock-troopers of the Tail, when it, oh-so-rarely go to war. Although intangible, their lack of form and inability to easily adopt new ones renders them particularly vulnerable to law, requiring much Nowhere to sustain them. Their weapons distort material chemistry and physics, requiring only the minimal amount of force to move and shearing through anything without resistance. Formidable, their fragility renders them rarely seen outside Nowhere.
==== The Shattered ====
Sometimes someone spurns the attention of normal Hours. Perhaps they have unusual desires. Perhaps they were touched by something strange. Perhaps they understood too much. Sometimes, those people acquire the attention of the Hour that destroys doors, that opens all possibilities, that is the yawning maw of enlightenment. Sometimes they do not and cast themselves into Nowhere before they are ready. The Shattered never find a possibility where they are sane or coherent again. They endure, perpetual, for they quintessentially are-not, but never again have stability or full existence and thus are quite harmless besides. The Tail keeps a small court of them, it favours these mad fools who sought to kick down doors that they really, really should not have. They serve as little more than meat-shields and gateways for more powerful creatures of the Tail. Individually, they are quite benign, but their presence means that the Tail has taken an interest, and greater beings will follow through it...
 
==== Chantry of Truth ====
 
{{Aspect|Lantern|8}} {{Aspect|Histories|8}}
 
Led by Ioannes, the Chantry of Truth are Long of the Tail that embody its other aspect: That of enlightenment and horrible truths that must anyway be acknowledged. More like adepts and mortals, every part of them, everything they do serves that horrible enlightenment. Their flesh is inked with ancient script and terrible lore, each word, even a request for more tea, is a burning incantation. To merely be in their presence is to know, and sometimes, you do not survive that knowledge.
=== Cults ===